﻿# coding: utf-8

class __TextDefine:
    # Application
    APP_NAME = u'World Editor'
        
    # Common Controls
    BUTTON_OK = u'OK'
    BUTTON_CANCEL = u'Cancel'
    BUTTON_APPLY = u'Apply'
    BUTTON_BROWSE = u'Browse'
            
    # Main menu
    MENU_FILE = u'File(&F)'
    MENU_FILE_NEW_SCENE = u'New Scene(&N)...\tCtrl+N'
    MENU_FILE_LOAD_SCENE = u'Load Scene(&O)...\tCtrl+O'
    MENU_FILE_SAVE_SCENE = u'Save Scene(&S)\tCtrl+S'
    MENU_FILE_SAVE_SCENE_AS = u'Save Scene As(&A)...'
    MENU_FILE_GLOBAL_SETTING = u'Global Setting(&G)...\tF10'
    MENU_FILE_EXIT = u'Exit(&X)'
    
    MENU_VIEW = u'View(&V)'
    MENU_VIEW_EDITOR_SCENE = u'Editor Scene(&E)'
    MENU_VIEW_TERRAIN = u'Terrain(&T)'
    MENU_VIEW_TERRAIN_HEIGHT = u'Terrain Height(&H)'
    MENU_VIEW_TERRAIN_LAYER = u'Terrain Layer(&L)'
    MENU_VIEW_ASSETS = u'Assets(&A)'
    MENU_VIEW_HIERARCHY = u'Hierarchy(&H)'
    MENU_VIEW_PYTHON_SHELL = u'Python Shell(&P)'
    
    MENU_HELP = u'Help(&H)'
    MENU_HELP_TOPICS = u'Topics(&T)'
    MENU_HELP_ABOUT = u'About(&A)...'
    
    # Panels
    PANEL_EDITOR_SCENE = u'Editor Scene'
    
    PANEL_TERRAIN_HEIGHT = u'Terrain Height'
    MENU_ADD_TERRAIN_HEIGHT_BRUSH = u'Add Terrain Height Brush'
    MENU_REMOVE_TERRAIN_HEIGHT_BRUSH = u'Remove Terrain Height Brush'
    
    PANEL_TERRAIN_LAYER = u'Terrain Layer'
    MENU_ADD_TERRAIN_LAYER_BRUSH = u'Add Terrain Layer Brush'
    MENU_REMOVE_TERRAIN_LAYER_BRUSH = u'Remove Terrain Layer Brush'
        
    PANEL_ASSETS = u'Assets'
    ASSETS_LIST = u'Assets List'
    ASSETS_TYPE_MODEL = u'Model'
    ASSETS_TYPE_EFFECT = u'Effect'
    ASSETS_TYPE_WATER = u'Water'
    ASSETS_TYPE_TERRAIN = u'Terrain'
    REFRESH_ASSETS_LIST = u'Refresh Assets List'
    
    PANEL_HIERARCHY = u'Hierarchy'
    
    PANEL_PYTHON_SHELL = u'Python Shell'
    
    # Global Setting Dialog
    GS_GENERAL = u'General'
    GS_HISTORY = u'History'
    GS_LANGUAGE = u'Language'
    
    DIALOG_GLOBAL_SETTING = u'Global Setting'   
    WORKING_DIRECTORY = u'Working Directory'
     
    
    # Command
    CMD_GROUP_COMMAND = u'Group Command'
    CMD_ADD_MODEL = u'Add Model'
    CMD_REMOVE_MODEL = u'Remove Model'
    
    CMD_ADD_EFFECT = u'Add Effect'
    CMD_REMOVE_EFFECT = u'Remove Effect'
    
    CMD_ADD_TERRAIN = u'Add Terrain'
    CMD_REMOVE_TERRAIN = u'Remove Terrain'
    
    CMD_TRANSLATION = u'Translation'
    CMD_ROTATION = u'Rotation'
    CMD_SCALING = u'Scaling'
    
    # Operate
    OP_SELECT = u'Select'
    OP_TRANSLATION = u'Translation'
    OP_ROTATION = u'Rotation'
    OP_SCALING = u'Scaling'
    OP_BUILD_SINGLE = u'Build Single'

__builtins__['TD'] = __TextDefine

